Goldilock One is a third person action RPG, using a mix of hack and slash and strategy combat, co-op puzzles and sandbox elements for the level design. The progress will be mostly based on having fun with the hack and slash combat, to grind, explore and get stronger, but it will also have strategic combats, with dashes of suspense, where the player must correctly manage his skills and resources. The graphics mixes a realistic character and environment design with an art design that brings something from the comic books universe using celshade and outlines and also remind the game novels feeling in the dialog system. Character progression mechanics are similar to some other RPG’s, such as: base attributes, skill tree, inventory, item collecting and equipping, quest system, etc. The level design is net based, player actions will affect the levels background parameters, which will make all the level respond to the actions, using NPC’s behavior and also the environment characteristics. Each action will have a different result, giving the player many different ways to go from point “A” to point “B”.